Mine | MineColonies Wiki (2024)

The Mine is where you can hire a Miner to work the mine, or a Quarrier to work the Quarry . If you hire a Quarrier, there will be no Miner at this Mine.

At the Mine , the Miner will mine for ores and materials. Once they are hired, they will first create a shaft downward.

The Miner digs their shaft down until to the first mining level below it, increasing one further for each building level past 1.

These mining levels are based on the ores you can find there most:

OreY-level
Copper48
Iron16
Gold-16
DiamondBedrock

To give some examples: If the miner builds their first platform at Y 48 or above:

  • Level 1 can dig down to Y 48
  • Level 2 can dig down to Y 16
  • Level 3 can dig down to Y -16
  • Etc

If the miner builds their first platform between Y 48 and Y 16:

  • Level 1 can dig down to Y 16
  • Level 2 can dig down to Y -16
  • Level 3 can dig down to bedrock

Once the main shaft is completed, the Miner will then branch out.

At the Mine , the Miner will mine for ores and materials. Once they are hired, they will first create a shaft downward to a specific depth depending on the level of the Mine . Once the main shaft is completed, the Miner will then branch out.

The miner will never dig further down than the Y-level specified in the "maximum depth" setting of the mine. It is by default set to -100, which effectively means bedrock level.

While mining, sometimes the Miner will get lucky and get an ore block instead of a basic stone block. The chance of getting "Lucky Ores" is set in the config.

Note: When the miner encounters air whilst building the shaft downwards, they don't make platforms there, as they think they encountered a cave. In particular, that means you should not help them with mining. Even though they skip platforms, they still check the Y-level against the depth threshold and stop digging down if they aren't allowed to dig down further.

Note: Placing the Mine hut below the maximum Y level it can mine will cause the Miner not work and complain the hut needs to be upgraded. To avoid this error, place the hut at least 4 blocks above the maximum depth for the hut level (above Y=54 for 1.16 or Y=44 for 1.18 level 1). If you want your mine to be lower, you will need to upgrade it before the miner will work.

Building LevelShaft Y Level
150
230
3Bedrock
4"
5"
Building LevelShaft Y Level
140
220
30
4Bedrock
5"

Interface

Mine | MineColonies Wiki (1)

The first tab of the GUI is the main interface.

  • Header:
    • Building Name: Shows the name of the building, including the level of the building.
    • Pencil: Allows you to rename the building. The level of the building will always be listed after the name.
    • Assigned Workers: Tells you the workers assigned to this building.
  • Controls:
    • Manage Workers: Lets you change which workers are assigned to work at this hut. Note: this only works if you have turned the worker hiring mode, in the Town Hall or in the hut itself, to manual, otherwise citizens will be hired automatically.
    • Recall Workers: Recalls the workers at this building to the building. You might use it if they are stuck somewhere, you want to see what they have, or want to give them something directly.
    • Build Options: Lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder page.
  • Request System:
    • Pickup Priority: You can set the priority that a Courier will visit this hut and pick up items (when the worker at this hut issues a request), or you can tell Couriers tonever visit this hut to pick up items. (For the pickup priority, 10 is the highest.)
    • Request Pickup Now: You can click this button in order to tell any available Courier to come and pick up all the items from the building
  • Footer:
    • Info Button: Some huts have an in-game guide. Press the ? button to access it.
    • Inventory: Here you can access the hut block's storage, where the worker at this hut takes and deposits materials. They will also use any that were placed in the hut when it was built or upgraded, so be sure to check those as well!
    • Chest Icon: Click this button to see all the items in the hut's storage (including the hut block's inventory and any racks that came with the hut). Clicking the ? button next to an item's count will highlight the storage container it's in.

Mine | MineColonies Wiki (2)

The second tab of the GUI is the crafting recipes.

Here you can see all the crafting recipes this building knows.

The arrows allow you to move them up or down in priority. You are also able to disable or removespecific recipes.

Mine | MineColonies Wiki (3)

The third tab of the GUI is the minimum stock.

Use this button to tell the Mine to keep a minimum stock on hand. Set items will be displayed above the button.

Mine | MineColonies Wiki (4)

The fourth tab of the GUI is the required resources.

These are the resources that the worker will need for the workorder they are currently working on.

  • Current project: The top line tells you which work order is being worked on and its level.
  • Step: What step of the project the worker is on.
  • Supplied % / Used %: How much of the needed resources are in the building inventory, and how many of the resources have been placed.
  • Items: Each needed item is displayed, along with how many of that item is in inventory, and how many are needed. These amounts will change as they place blocks and will show only what blocks the worker still needs to place. The block in black are in their inventory. The blocks in red are the ones neither you nor the Mine has in their inventory. The blocks in green are ones you have in inventory but the builder needs. Clicking the up arrow next to the item will automatically remove that item from your inventory and place it into the Mine its inventory.

Mine | MineColonies Wiki (5)

The fifth tab of the GUI is the levels.

The level refers to the platforms the Miner will place every 3 blocks down. Here you can assign what level of the Mine the Miner will create their mineshafts (nodes). If a level has a red number next to it, that means the Miner is currently mining that level. The Miner will ignore orders to mine at a specific level until the entire mineshaft is completed to the maximum depth their hut's level allows. You can also click Repair, to tell the Miner to restore that level to its original state. This can be useful if a fire breaks out in the mineshaft.

Mine | MineColonies Wiki (6)

The sixth tab of the GUI is the settings.

  • Recipe Mode:

    This is unlocked by researching Warehouse Master in the University. This changes how multiple recipes for the same item are prioritized.

    • Priority:

      This is the default setting. The hut will try to use recipes that are higher up in their recipe list first.

    • Warehouse Stock:

      The hut will look in the warehouse first to see what resource you have more of before deciding what recipe it will use.

  • Fill Block:

    Here you can select what block the Miner uses to fill in holes/gaps in the Mine. The default is the cobblestone block.

  • Max Depth:

    Here you can overide the default maximum depth of the Mine , if you don’t want the Miner to dig as deep as the Mine level allows. The default is -100.

  • Use Shears:

    Whether the Miner will use shears to break certain blocks.

Mine | MineColonies Wiki (7)

The seventh tab of the GUI is the guards.

Here is where you can assign guards to patrol this Mine . If assigned, they will patrol the level the Miner is currently mining at, to help protect them from hostile mobs. Only guards set to the Patrol Mine task will show up here; tasks can be set in the Guard tower it's GUI ( Barracks Towers do not have the Patrol Mine task).

The amount of guards you can assign to the mine changes based on the Mine it's level.

Building LevelAmount of guards
11
21
32
42
53
Mine | MineColonies Wiki (2024)

FAQs

What is a Minecolonies? ›

Minecolonies is a popular Minecraft mod which allows the player to build their own thriving colony. It features many tools and a large variety of workers to make your colony experience unique.

Who created minecolonies? ›

Minecolonies is a free and open source mod developed by Let's Dev Together (LDT), a non-profit community.

What does mine mean in Minecraft? ›

Mine may mean: Mining of blocks. Mineshafts, a naturally generated structure. Landmines, traps using TNT. Tutorials/Mining, tips for mining underground.

What is the most powerful miner? ›

The Bitmain Antminer S19 XP Hydro (255Th) is widely regarded as one of the most effective miners in the market.

What is the most efficient mining level in Minecraft? ›

Due to being the safest layers to mine where all ores exist in reasonable quantities (especially diamond), layer 10 to 15 are usually considered the best area in which to start mining.

Can you go to war in MineColonies? ›

Then, in order to go to war a number of conditions have to be met: You have to have the person marked as hostile, or the other person has to have you added as hostile. If only you marked him as hostile you can be max twice as strong as him to avoid overpowered people crushing minnows.

Can I build myself in MineColonies? ›

Before anything can be built, you need a Builder . The Builder must build their own Builder's Hut before building any other huts, and they cannot build or upgrade a hut to a higher level than their own hut level.

How many citizens can you have in MineColonies? ›

Hey folks, having a bit of trouble with the citizen Limit staying at 50 I have researched all the upgrades, and it is still capped at 50.

How to make workers work faster in MineColonies? ›

There are a few ways.
  1. Research: there are a few researches in the university that boost citizenz block placing speed, block breaking speed and walk speed. ...
  2. Upgrade the builder's hut AND the builder's HOUSE: both cap his stats, so higher level = higher cap.
Oct 22, 2022

How big is a colony in MineColonies? ›

Colonies have an area of claimed chunks (16x16 block areas) around them. Upon colony creation, a colony claims chunks in a square around it. The radius is set with the config setting initialColonySize, which has a default of 4 chunks (not including the chunk the Town Hall is in).

What is layer 15 in Minecraft? ›

To find diamonds in Minecraft, you'll need to dig down to at least layer 15 with an iron pickaxe or better. You can see what layer you're on by opening the debug menu or by changing your settings. Diamonds can be used to craft some of the best weapons and armor in all of Minecraft.

Can you dig in Minecraft? ›

In Minecraft, you can dig with your hand or with a tool/object. When you first get started, you only have your hand to dig with. Along the bottom of your screen is a hotbar of the items that you are carrying.

How does the miner work in MineColonies? ›

At the Mine , the Miner will mine for ores and materials. Once they are hired, they will first create a shaft downward. The Miner digs their shaft down until to the first mining level below it, increasing one further for each building level past 1.

How do miners work in colony survival? ›

Miners must be placed on top the ore to mine it. The arrow indicator does not mean they will mine the block it is pointing at, it is purely an aesthetic feature to allow you to control the direction your miners face while they work. Miners regularly have to drop off the ore they mined.

What is the difference between mini Mine and maximum Mine MSM? ›

How does the Mini Mine and Maximum Mine work? The Mini Mine costs Coins and produces 2 Diamonds every 24 hours, or 1 Diamond every 12 hours. The Maximum Mine requires a premium currency purchase to upgrade, but it produces 4 Diamonds every 24 hours, or 2 Diamonds every 12 hours.

What is the difference between miner and geologist Stardew Valley? ›

The Miner path is better for making money, but the Geologist path can help you complete the Museum collection faster. Miner increases the number of ore (copper, silver, gold, and iridium) by one piece per vein. This is a relatively substantial boost, since it's guaranteed to give the extra ore.

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